Libre Graphics Meeting 2025

https://libregraphicsmeeting.org/2025/
Right after Inkscape Summit in Nuremberg, from May 28th to the 31st, the team attended to the Libre Graphics Meeting 2025, also in Nuremberg. It was a great opportunity to learn and share, and a unique experience to see how Inkscape contributes to the Libre Graphics scenario globally.
LGM 2025 featured a series of talks and workshops, covering aspects of creative software development, demoing real use cases for libre graphics, and pushing boundaries of technology as a platform for creative experimentation. From graphic design to embroidery stitching, XML editing to retro video game UI emulation, Inkscape showed up as an important part on the arts, design, and maker communities.

Ink/Stitch — Talk
https://libregraphicsmeeting.org/2025/program/ink-stitch/
Daniel K. Schneider gave an excellent overview around embroidery stitching as a durable and versatile artistic expression, with many areas of application. All existing embroidery machinery use proprietary file formats and require expensive software. Ink/Stitch is an Inkscape extension that offers a full-fledged, cross-platform embroidery digitizing platform. It is based entirely on free and open-source software. In the past year, Ink/Stitch had 225 thousand downloads. It's user base have an active community of 10k+ french speaking users in a Facebook group.
Daniel mentioned that one of Inkscape's advantage for building Ink/Stitch is that it is already familiar to the makers community, from other activities (like laser cutting). Inkscape's drawing conventions can be used to define stitch types (a thick stroke translates to satin stitches, for example), which is interpreted and converted by Ink/Stitch into real embroidery patterns. It is super cool to see Ink/Stitch converting SVGs and simulating the output.

How to Run a Film Festival on Libre Graphics — Talk
https://libregraphicsmeeting.org/2025/program/how_to_run_a_film_festival_on_libre_graphics/
Marc Rodrigues organized and ran the first LusOFest — Festival for Portuguese-Language Film in Offenbach am Main. Lusofest 2025 featured work from 6 countries and received 6 film makers. It's more than 350 visitors were able to attend to 3 feature films exhibitions and watch 40 out of 500+ submitted short films. As stated by Marc, "Organising a film festival is 90% communication". Marc covered the importance of advertising and rooting for people to come for your festival. All communication and promotional materials, were done entirely with FOSS. And as mentioned by Marc, Inkscape was the obvious choice for all the Graphic Design work, producing printed post cards, social media postings, and more.

Inkscape UI Vision Going Forward — Talk
https://libregraphicsmeeting.org/2025/program/inkscape_ui_vision_going_forward/
UX designer Henrique Perticarati walked through the design process for an Inkscape UI vision work, and how this proposal gained traction with the community. Henrique proposes that a friendlier UI would be more inviting to new users, and a larger user base would lead to more contributions. He also pointed out that tools like Blender, GIMP and Scribus had recently gone through UI redesigns, and that there's momentum in the community for a UX-led transformation. This vision work helped Henrique to build trust with Inkscape's community and start collaborating with other members (Yotam Guttman, Wen-Wei Kao, Adam Belis, Mike Kowalski) around the future of Inkscape UX. During the talk, Henrique covered some insights about UX related users' interests, based on analysis of Gitlab issues. These insights will help determine further research and UI explorations. Stay tuned for news around the UX initiative!

CapyPDF — Lightning talk
https://libregraphicsmeeting.org/2025/program/lightning_talks_thursday/
Jussi Pakkanen had a 10 min lightning talk about CapyPDF, a low level library for generating PDF files.
It exposes all PDF object specifications, nothing more, nothing less. CapyPDF is also the basis for the upcoming Inkscape CMYK-capable PDF exporter we've been all waiting for (our own Martin Owens is one of the project collaborators).
Other mentions to Inkscape
- Neil C Smith stated that Inkscape is his "favorite XML editor" in his excellent talk "Libre Designers and the Software Apocalypse". https://libregraphicsmeeting.org/2025/program/libre_designers_and_the_software_apocalypse/
- In a lightning talk, Inkscape contributor Felipe Sanches showed how he uses Inkscape to create awesome retro UIs for MAME (Multiple Arcade Machine Emulator). https://libregraphicsmeeting.org/2025/program/lightning_talks_friday/

After four days of exchanging knowledge and experiences with the community, we are excited about getting back to work!